Simpsons Hit And Run Better Than Beef
Posted : admin On 06.04.2020If The Simpsons and Grand Theft Auto had a love child, the result would most likely be The Simpsons: Hit & Run. Surprisingly, the end result is a pretty solid clone and what many consider to be the best Simpsons game. Not only that, but there's a lot of interesting unused content lurking inside, and we're not kidding when we say a lot. The Simpsons: Hit & Run/Quotes Simpsons: Hit & Run. Better Than Beef. Bart Simpson. I'm speechless Lisa, that was better than you have any right to do. Write the first paragraph of your page here. Write the second section of your page here. May 10, 2007 Would anyone be intrested in doing a Simpsons Hit and Run run? I rented the game for the first time in about 2 years, and forgot how fun it was. All that good stuff just because of how difficult it is, and Simpsons Hit & Run is very tempting. Better Than Beef Monkey See Monkey D'oh Cell-Outs (I use Mr. Plow since it's the fastest w/high. Level Four (Marge) - 1.Touch The Idol In The Simpsons Back Yard 2.Touch The BBQ In The Simpsons Back Yard 3.Touch The Swingset In The Simpsons Back Yard 4.Touch The Krusty Lamp In Bart's.
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This page details one or more prototype versions of The Simpsons: Hit & Run.
A late PS2 prototype of the Simpsons Hit and Run was leaked on Jan 23, 2019. Almost all of the game's content is finalized, with most of the differences being relatively minor. This version contains an odd bug if emulated where the characters appear upside down when driving vehicles.
This article is a work in progress. ..Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
To do: Everything. |
- 2Level 1
- 3Level 2
- 4Level 3
- 5Level 6
- 6Level 7
- 8Audio differences
- 9Oddities
Map file
To do: List some interesting findings from the map file. |
In the root of the game disc is SRR2.MAP, a file that maps out all of the game's backend functions. According to this file, this specific prototype of the game was a nightly build.
Level 1
To do: Mission item pick ups are placed differently. |
Level 1 cutscene
- The level 1 cutscene still uses the earlier models. The animation is also more slapstick and comical than the final's.
Final |
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S-M-R-T
- Lisa's science project is placed in front of the Family Sedan, meaning you can simply drive into it to pick it up.
Final |
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Petty Theft Homer
- Barney's cooler pickup is placed further away from him in the prototype.
Final |
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Flowers by Irene
- The cutscene's audio mastering is unfinished and very inconsistent. This is especially noticeable with Homer's line 'Marge, that black van is spying on us' being 9 dB louder than the rest and clearly clipping.
The Fat And The Furious
- Due to a programming mistake, Homer's initial line when talking to Mr Burns is overridden by him saying 'There he is!' (a line that goes unused in the final game) This line is likely supposed to play in the stage beforehand, when you first see Mr Burns, however one of the programmers made a mistake and put it in the wrong stage. In the final game this was never fixed, but due to some other changes to game's code, it is instead overridden by the correct line.
Stonecutters' Tunnel
- A music track (stone_cutter_spoof) unused in the final game plays around the area of the Stonecutters' Hall. It is unknown why this was changed.
Power Plant
- Unlike the final game, the power plant has a reverb effect when you are inside. Interestingly, the reverb also affects the menu sounds in the phonebooth, and this could be part of the reason it was removed.
Level 2
Better than Beef
- The location of the satellite is moved further away from the player.
Final |
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Level 3
General
- The texture used on the platform near the red ramp that leads to the C-Spanker shortcut is different.
Final |
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Level 6
Going To The Lu'
The circle HUD icon was changed from a kid to a bus in the final game. Interestingly, the image was the only part of the file that was replaced, and as such the bus is still named 'kids.p3d', is still located in the Objects folder (instead of the Vehicles folder) and uses a blue-purple background colour, unlike the yellow colour of any other vehicle icons.
PrototypeFinal |
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Set To Kill
A timer was added in the final version of the mission. This was likely done to increase the difficulty of a late-game mission, as without it the mission is very easy. Maybe they overdid it a bit..
Level 7
Rigor Motors
The final objective to enter the Simpsons' house is still present. This was commented out in the final.
Text differences
Some of the text is a tad different.
An entire new whole story was written for its famous The Simpsons. Visually this game is extremely praiseworthy. Very enjoyable action-adventure game. A lot of missions and degrees. Simpsons hit and run pc windows 7. Contains all of your favorite characters.
PrototypeFinal | |
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Memory card (8MB) (for PlayStation 2) is unformatted | Memory card (PS2) is unformatted |
Any mention of the PS2 memory card was made less verbose.
PrototypeFinal | |
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Talk to the teen at Aztec theater | Talk to the Squeaky Voiced Teen at Aztec theater |
Text was made more specific.
Simpsons hit and run try n save. Mar 22, 2016 PC The Simpsons: Hit & Run Save Game. Description: The Simpsons: Hit & Run is an action game on PC. An incredible conspiracy is operating to destroy Springfield. The strange phenomena multiply: mysterious symbols drawn in the cornfields, kidnapping Play as members of the Simpson family in wild chases and lawless, clashes and collisions. Feb 28, 2020 The red car outside the Try-N-Save is a level gag in The Simpsons: Hit and Run. Behind the Laughter Try-N-Save is a parody of the now defunct retail chain Pic 'N' Save. Walk over and talk to Milhouse. He will advise you regarding Principal Skinner, who you must beat in a race to the Try-N-Save. Walk over to the Phone Booth and get out the Honor Roller that you unlocked in Level 1. You will have to avoid Skinner to the point that the red meter is completely empty. Jay Franco Simpsons So Smart 1 Pack Pillowcase - Featuring Homer Simpson - Reversible Kids Super Soft Bedding (Official Simpsons Product) 5.0 out of 5 stars 2 $9.99 $ 9. The red car outside the Try-N-Save is a level gag in The Simpsons: Hit & Run. Here, the car will rock back and forth, and slow down and explode. Behind the Laughter edit Try-N-Save is a parody of Pic 'N' Save.
The text that appears upon collecting all the collector cards in the game is different.
Audio differences
banjo_main
The audio mastering on this track is slightly different.
PrototypeFinal |
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Oddities
minigamecam
A misplaced version of minigamecam.p3d is loose inside the main art folder. This model seems to use an earlier format that provides export data. With it, the following details can be found:
- Models were made in Maya.
- The game's project folder was referenced as 'Simpsons 2', the first game is likely The Simpsons:Road Rage which was Radical's previous entry.
Vehicle scripts
TT.con is missing from the prototype, despite the model assets being present.
Misc
To do: Compare scripts |
- Handling is still called 'stability' in the Phone Booth UI as seen in some earlier screenshots.
- The sun flare effect is incomplete and can still be seen through walls.
- You do not perform a victory dance animation upon finishing a bonus race.
- Wasp AI is more aggressive to dodging attacks than in the final game.
- If your memory card is unformatted, the prototype has the option to format it for you, while the final game just displays an error.
- There are a number of differences in the startup screen videos:
- The Fox Interactive music is different.
- The Gracie Films video appears to be taken directly from the TV series, while in the final game it has a higher quality.
- The Radical Entertainment video uses the same sound effects as The Simpsons: Road Rage, with the added recording of Snake's voice which is present in the final game.
- The bonus cutscene, 500 Yard Gash, has some extended sequences and certain parts were reanimated.
Final |
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- Level 7 actually contains some road nodes for the area past the blocked bridge, although they are extremely limited.
- The Phone Booth Menu accessible with the Unlock All Vehicles cheat code contains entries for a set of vehicles listed as 'N/A XX' (the X's being replaced with numbers), as well another vehicle listed as 'Charred Husk'. Selecting the former will have no effect, and selecting the latter will spawn the wreck vehicle that can be driven after certain vehicles are destroyed. Driving this vehicle over a Wrench pickup does not do anything.
- If a player exits their vehicle during a stage where a 10 second time limit to re-enter the vehicle is given, and then triggers the next objective on foot, said timer disappears and the player can be out of the vehicle from then on. In the final game, the timer continues regardless of the fact the player triggers the next objective or not.
Simpsons Hit And Run Download
The Simpsons series | |
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Arcade | The Simpsons • The Simpsons Bowling |
DOS | The Simpsons • Bart's House of Weirdness |
NES | Bart vs. the Space Mutants • Bart vs. the World • Krusty's Fun House • Bartman Meets Radioactive Man (Prototype) |
Sega Master System | Krusty's Fun House |
Game Boy (Color) | Bart Simpson's Escape from Camp Deadly • Bart & the Beanstalk • Itchy & Scratchy in Miniature Golf Madness • Night of the Living Treehouse of Horror |
Genesis | Bart vs. the Space Mutants • Virtual Bart • The Itchy and Scratchy Game |
SNES | Krusty's Super Fun House • Bart's Nightmare • Virtual Bart (Prototype) • The Itchy & Scratchy Game |
Game Gear | Bartman Meets Radioactive Man |
PlayStation | Wrestling |
Windows | Cartoon Studio • Hit & Run |
Game Boy Advance | Road Rage |
GameCube | Road Rage (Prototypes) • Hit & Run |
PlayStation 2 | Road Rage (Prototypes) • Skateboarding • Hit & Run (Prototype) |
Xbox | Road Rage (Prototypes) • Hit & Run |
PlayStation Portable | The Simpsons Game |
Nintendo DS | The Simpsons Game |
Android | Tapped Out |
iOS | Tapped Out |
The Simpsons Hit Run - Better Than Beef
Name | Duration | Finished at |
---|---|---|
-Cola Caper | 1m 13s 000ms | 1m 13s 760ms |
-S-M-R-T | 1m 20s 000ms | 2m 34s 403ms |
-Petty Theft Homer | 2m 20s 000ms | 4m 54s 477ms |
-Office Spaced | 1m 38s 000ms | 6m 33s 086ms |
-Blind Big Brother | 2m 00s 000ms | 8m 33s 554ms |
-Flowers By Irene | 3m 39s 000ms | 12m 13s 304ms |
-Bonestorm Storm | 1m 20s 000ms | 13m 33s 984ms |
{Homer 1 (300-400)} The Fat and Furious | 1m 48s 000ms | 15m 22s 505ms |
-Detention Deficit Disorder | 0m 55s 000ms | 16m 18s 195ms |
-Weapons of Mass Delinquency | 1m 54s 000ms | 18m 12s 944ms |
-Vox Nerduli | 0m 48s 000ms | 19m 01s 148ms |
-Bart 'n' Frink | 2m 43s 000ms | 21m 44s 428ms |
-Better Than Beef | 2m 22s 000ms | 24m 06s 677ms |
-Monkey See Monkey D'oh | 2m 57s 000ms | 27m 04s 083ms |
{Bart 1 (750-900)} Cell-Outs | 2m 18s 000ms | 29m 22s 937ms |
-Nerd Race Queen | 2m 37s 000ms | 32m 00s 240ms |
-Clueless | 2m 13s 000ms | 34m 14s 089ms |
-Bonfire of the Manatees | 2m 40s 000ms | 36m 54s 832ms |
-Operation Hellfish | 1m 52s 000ms | 38m 47s 816ms |
-Slithery Sluething | 1m 25s 000ms | 40m 13s 707ms |
-Fishy Deals | 1m 55s 000ms | 42m 09s 253ms |
{Lisa (550-650)} The Old Pirate and the Sea | 2m 01s 000ms | 44m 10s 284ms |
-For a Few Donuts More | 1m 43s 000ms | 45m 53s 566ms |
-Redneck Roundup | 3m 32s 000ms | 49m 25s 955ms |
-Ketchup Logic | 2m 18s 000ms | 51m 44s 267ms |
-Return of the Nearly-Dead | 0m 56s 000ms | 52m 40s 658ms |
-Wolves Stole My Pills | 4m 02s 000ms | 56m 43s 549ms |
-The Cola Wars | 2m 25s 000ms | 59m 08s 722ms |
{Marge (650-750)} From Outer Space | 3m 06s 000ms | 1h 02m 14s 844ms |
-Incriminating Caffeine | 3m 36s 000ms | 1h 05m 51s 156ms |
-And Baby Makes 8 | 0m 55s 000ms | 1h 06m 46s 952ms |
-Eight is Too Much | 1m 25s 000ms | 1h 08m 12s 171ms |
-This Little Piggy | 2m 23s 000ms | 1h 10m 36s 062ms |
-Never Trust a Snake | 3m 41s 000ms | 1h 14m 17s 592ms |
-Kwik Cash | 2m 52s 000ms | 1h 17m 10s 014ms |
{Apu (400-500)} Curious Curator | 0m 59s 000ms | 1h 18m 09s 564ms |
-Going to the Lu' | 4m 02s 000ms | 1h 22m 12s 124ms |
-Getting Down with the Clown | 1m 45s 000ms | 1h 23m 57s 481ms |
-Lab Coat Caper | 2m 15s 000ms | 1h 26m 12s 966ms |
-Duff for Me, Duff for You | 1m 44s 000ms | 1h 27m 57s 107ms |
-Full Metal Jackass | 0m 54s 000ms | 1h 28m 51s 904ms |
-Set to Kill | 2m 21s 000ms | 1h 31m 13s 122ms |
{Bart 2 (400+)} Kang and Kodos Strike Back | 1m 45s 000ms | 1h 32m 58s 449ms |
-Rigor Motors | 2m 14s 000ms | 1h 35m 12s 792ms |
-Long Black Probes | 2m 22s 000ms | 1h 37m 35s 184ms |
-Pocket Protector | 0m 50s 000ms | 1h 38m 25s 651ms |
-There's Something About Monty | 1m 30s 000ms | 1h 39m 56s 199ms |
-Alien 'Auto'topsy I | 1m 15s 000ms | 1h 41m 11s 964ms |
-Alien 'Auto'topsy II | 1m 52s 000ms | 1h 43m 04s 776ms |
{Homer 2} Alien 'Auto'topsy III | 1m 49s 000ms | 1h 44m 54s 109ms |